Zelda task list
Working on part 3 of the "Cloning Zelda" project, and since I don't Twitter, I need a place to put this "to do" list:
Part 3: Monsters- Implement class hierarchy for all overworld monsters (done)
- Encode monster spawn location info in the game's defining data structure (in progress)
- Finish map movement restrictions: no more "boss mode" movement (in progress)
- Implement player hit points
- Implement player sword attack
- Implement monster:
- artificial intelligence,
- collision detection,
- hit points / damage,
- and projectile attacks
- Implement grotto entrances/exits
- Implement "conversation" mode (so old men can give us swords and such)
- Implement rupees (and make enemies drop them)
- Implement inventory screen / item selection
- Implement stores
- Implement bush-burning
- Implement wall-bombing
- Implement hidden grotto entrances (under bushes, behind walls, and the waterfall)
- Implement whistle-warping
- Implement Lost Woods and Lost Hills special map movements
- Implement the Secret Pond (Dungeon 7 entrance)
Once the above stuff is done (IF I ever get it all done!), I'll be at a reasonable transition point: the Overworld will be all but finished, and I'll be ready to decide if I want to tackle the dungeons or not. We'll see how long it takes me to do all of this (and any other things I'm forgetting, too)
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